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My main software products have been listed below (in reverse chronological order). Click on the links to get more information.

2008
Remote2, an educational simulation of the physiology of a laboratory rat. Designed for teaching microsurgical techniques, replacing experiments with real animals

2007
Salmonella, an educational simulation game of the spreading of a zoonosis through a food production chain

2003
LAKE, an educational simulation of a freshwater ecosystem

1995
SOCRATES, simulated discussions in animal bioethics teaching

1994
WAZUSIM, an educational computer simulation game of an activated sludge wastewater treatment system


1990
LEMMING , an educational computer simulation of a terrestrial ecosystem

1989
FOOD CHAIN, an educational computer simulation game of a fish pond

PERCH, an educational computer simulation of a fish population

1988
BRINE PURIFICATION a dynamic simulation for operator training

BOILER, an educational computer simulation of a solar heating system

1987
AXON, an educational simulation of a nerve cell system

1986
CHEMISTRY, a dynamic simulation of a titration experiment

AORTA , an educational computer simulation of the haemodynamics in the aorta

 

All these programs have been realized by teams with multidisciplinary expertise.  My role in these teams differed greatly from one team to another. I have been involved in educational design, software engineering, evaluation, model design and so one. In some cases, I just supervised the people that did the work.
 
 
under development piet@zillesen.nl